Eden – Second Year in Review

Another year of Eden development! In the past year the following major features, systems and noteworthy mechanics were introduced or heavily expanded upon (this is in no way exhaustive of the new features and changes): Power Flow System & Mechanisms Levers/switches Conduit/power systems Doors Pressure Plates Pumps and Drains Floodgates Multiple Playable Races Humans, Goblins, … Continue reading Eden – Second Year in Review

Advertisements

Eden – MagicaVoxel Integration

I have been meaning to experiment with the MagicaVoxel program in relation to rendering worlds in Eden. I scoured the internet looking for a simple little library in C# to make generating MagicaVoxel .vox files quick and easy and couldn't find anything. There is a plethora of importers to other programs so one can create … Continue reading Eden – MagicaVoxel Integration