Eden – Tree of Knowledge (Research)

The next major enhancement to the game is research. Access to many of the buildings, mechanics and items in the game will require researching breakthroughs; research will also open existing buildings to new features, crafting opportunities, etc. The general idea here is the more you learn through researching, the more options you have available to … Continue reading Eden – Tree of Knowledge (Research)


SpriteBatch vs VertexBuffer

This is gonna be a long one, but it will also be highly informative; hold onto your butts! I've created and made available a fully working Monogame examples project over on GitHub as a reference for the topics discussed in this article, you are encouraged to check it out. It is my goal to curate … Continue reading SpriteBatch vs VertexBuffer