Eden – Three Dimensional 2D

What? 3D 2D!? What is this sorcery!? Allow me to explain 🙂 It occurred to me that it may not be obvious in screenshots that Eden is in fact a 3D world represented in crunchy 2D pixels. The worlds of Eden are three dimensional, each world supports the traditional X/Y planes (width & height) as … Continue reading Eden – Three Dimensional 2D

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Eden – MagicaVoxel Integration

I have been meaning to experiment with the MagicaVoxel program in relation to rendering worlds in Eden. I scoured the internet looking for a simple little library in C# to make generating MagicaVoxel .vox files quick and easy and couldn't find anything. There is a plethora of importers to other programs so one can create … Continue reading Eden – MagicaVoxel Integration