Eden – Second Year in Review

Another year of Eden development! In the past year the following major features, systems and noteworthy mechanics were introduced or heavily expanded upon (this is in no way exhaustive of the new features and changes): Power Flow System & Mechanisms Levers/switches Conduit/power systems Doors Pressure Plates Pumps and Drains Floodgates Multiple Playable Races Humans, Goblins, … Continue reading Eden – Second Year in Review

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Eden – Fluid Mechanics

As Eden begins to mature it is time to start focusing the different mechanical aspects of the game. Today I'll explain the way liquids work within the worlds of Eden. Currently there are three types of liquid terrain, water, magma and acid. Each will have their respective uses aside from simply being a part of … Continue reading Eden – Fluid Mechanics